[D2] Daily Reset Thread [2022-01-25]
The year is 2022, and the world has survived for another day.
This thread will list which games were reset this past day. For example: Game Name: [Recieved new update] – Reset Date/Time: 02-01
The “destiny 2 daily reset time” is a thread that runs every day. It posts the reset time for destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises somewhat.
- Melee skills inflict greater damage and recharge significantly quicker with a brawler.
- Enemy melee strikes are substantially more strong, and radar is disabled during the blackout.
Misc
- Legs are dropped by the legendary Lost Sector (PL 1320): Bay of Drowned Wishes, Dreaming City.
- Champions: Overload Chieftan & Unstopabble Abomination, Shields: Void
- Perdition, Europa, drops Helmet from Master Lost Sector (PL 1350).
- Champions: Overload Minotaur & Barrier Hobgoblin, Shields: Arc & Void
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Target Acquisition, Accuracy, and Aim-Down-Sights Speed for Pulse Rifles at Ada-1: Improved target acquisition, accuracy, and aim-down-sights speed for Pulse Rifles.
- Radiant Light @ Ada-1: When you cast your Super, it charges adjacent teammates with light.
- Banshee-44’s Major Spec: Deals increased damage to tough adversaries.
- Icarus Grip @ Banshee-44: Improves airborne precision.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
IKELOS SMG v1.0.2 | Submachine Gun with Energy | Hammer-Forged Rifling / Extended Barrel | Alloy Magazine / Appended Mag | Sway Reduction in a Dynamic Environment | Surrounded |
SI-2 Seventh Seraph | Sidearm of Energy | Smallbore / Extended Barrel | Alloy Magazine / Appended Mag | Holster with Automatic Loading | Surrounded |
Night Shift | Scout Rifle, Primary | Polygonal Rifling / Corkscrew Rifling | Flared Magwell / Alloy Magazine | Detector of Threats | Clip with Multiple Kills |
Lonesome | Main Assault Weapon | Corkscrew Rifling / Arrowhead Brake | Ricochet Rounds / Alloy Magazine | Rapid Hit | Clip with Multiple Kills |
Interdict Memory | Launcher for Heavy Grenades | Linear Compensator / Countermass | Sticky Grenades / High-Explosive Ordnance | Surplus | Reaction in a Chain |
Quickfang | Sword of Power | Edges that have been honed, jagged, or tempered | Blade that never gets tired | Blade of the Assassin | Shader by default |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Spinmetal Leaves)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 1 Legendary Shards)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Bounties
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
Burst of the Splicer | Pulse Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. | Rifle with 30 Pulses | XP+ |
Slam of the Splicer | Melee abilities are used to defeat opponents. Override warriors and Guardians who have been vanquished are valued more. | 20 Melee | XP+ |
Deletion in Large Numbers | Defeat combatants quickly in Override. | Five combatants were quickly defeated. | XP+ |
Vex Vex Vex Vex Vex Vex Vex Vex Vex Vex V | Defeat the formidable Vex. Those in Override have a higher value. | The 20 Most Powerful Vex | XP+ |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
One bullet, one death | Destroy foes with pinpoint accuracy. | 25 Accuracy | XP+ |
Vanguardian | Defeat your opponents in any attack. | Fifty combatants | XP+ |
Calculations in Cold Temperatures | In strikes, defeat opponents who have taken Stasis damage and those who have been frozen by Stasis. | 50 Stasis | XP+ |
They had won the championship. | In Nightfall strikes, defeat Champion warriors. | Champion No. 5 | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Coordination of Fires | Assist or be aided by one or more teammates to defeat opponents. | Five opponents were defeated. | XP+ |
Typical Fare | Use any Kinetic weapon to defeat your opponents. | 5 weapons with kinetic properties | XP+ |
Into the Sun | Use your Super to defeat your opponents. | 1 Super | XP+ |
Take Advantage of the Situation | While holding Zone Advantage, beat opponents while in Control. | The Advantage of Three Zones | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Executioner of the Elite | In Gambit, you must defeat difficult opponents. | ten warriors who are up to the task | XP+ |
Set them up in a row. | In Gambit, defeat opposing Guardians as a fireteam. | 5 defenders | XP+ |
While It Lasts, Envoy | During Gambit bouts, defeat Primeval envoys. | 2 Envoys | XP+ |
Ploy at the End | Finishers are last strikes that may be used to defeat opponents. | 5th Place Finisher | XP+ |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Falling Apart | Defeat the Fallen in the continent of Europa. | 25 Fallen | XP+ |
Vex Combustion is a trademark of Vex Combustion. | Using Solar damage, defeat Vex on Europa. | 20 Vex | XP+ |
Scout is missing. | In Europa Lost Sectors, vanquish adversaries with accurate last strikes with a Scout Rifle. | Scout Rifle (25 rounds) | XP+ |
The Ice Patrol is a group of people that work | Cadmus Ridge patrols must be completed. | 3 Patrols | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of an Automatic Rifle | Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement. | Rifle with 100 bullets | XP+ & 2 Mod Components & Enhancement Core |
Calibration of the Sidearm | Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get additional advancement. | Sidearm (100) | XP+ & 2 Mod Components & Enhancement Core |
Calibration of Rocket Launchers | Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. | Rocket Launcher (100) | XP+ & 2 Mod Components & Enhancement Core |
Calibration of Kinetics | Calculate the effectiveness of Kinetic weapons against any target. With accuracy and against opposing Guardians, get additional advancement. | Weapon with 100 kinetic points | XP+ & 2 Mod Components & Enhancement Core |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Defender of the Moon | On the Moon, there are no public events. The biggest progress is made by heroic public occurrences. | 6 public gatherings | XP+ & 5 Helium Filaments |
Ballistics in One Direction | Destroy fighters in streaks of three or more with any Kinetic weapon, without taking damage in between. | 15 Defeats in a row | XP+ & 5 Helium Filaments |
Deathdealer who hasn’t been harmed | Destroy fighters in streaks of three or more with any Power weapon, without taking damage in between. | 10 Defeats in a row | XP+ & 5 Helium Filaments |
Where Did They Come From? | Defeat Hive in the Moon’s Hellmouth. | 25 Hive | XP+ & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Pyrophantasmic | Solar damage is used to defeat enemies in Nightmare Hunts. | 20 Solar | XP+ & 1 Phantasmal Fragment |
Orbweaver | In Nightmare Hunts, you may create Orbs of Power. | ten power orbs | XP+ & 1 Phantasmal Fragment |
Dark Communion is a band from the United Kingdom. | Dispel the Nightmare inside the Lost Sector K1 Communion. | Three Nightmares | XP+ & 1 Phantasmal Fragment |
Dreams of a Deadzone | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | XP+ & 1 Phantasmal Fragment |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
The Great Equalizer is a powerful tool for bringing people together. | Fallen in Thieves’ Landing has been defeated. | 35 Fallen have been vanquished. | Etheric Spiral No. 5 |
Patrol the Beach | On the Tangled Shore, complete three patrols. | Three patrols have been done. | Etheric Spiral No. 5 |
Drop from Orbit | While on the Tangled Shore, create Orbs of Power. | 10 Orbs have been generated. | Etheric Spiral No. 5 |
On the Verge of Losing It | On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn. | 1 | Etheric Spiral No. 5 |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Superhuman | While in the EDZ, defeat numerous foes with a single Super. | 3 kills in a row | XP+ & 10 Dusklight Shard |
Grenadier | In the EDZ, get grenade kills. | 20 people have been killed by grenades. | XP+ & 10 Dusklight Shard |
Defense on the Front Line | In the EDZ, defeat Cabal. | 30 Cabal assassinations | XP+ & 10 Dusklight Shard |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Controlling the Crowds | Defeat opponents across the Cosmodrome. | Fifty combatants | XP+ & Spinmetal Leaves |
It’s over with a bang | Use your grenade ability to defeat adversaries in the Cosmodrome. | 5 Grenade | XP+ & Spinmetal Leaves |
Showstopper | Use your Super to defeat opponents in the Cosmodrome. | 3 Super | XP+ & Spinmetal Leaves |
Working from afar | In the Cosmodrome, complete a patrol. | 1 Patrols | XP+ & Spinmetal Leaves |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. | 3 public gatherings | XP++ & Glimmer |
The Entire Spectrum | Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. | 25 Arc & 25 Void & 25 Solar | XP++ & Glimmer |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Exploration through the eyes of others | On Nessus, find cache codes in Lost Sectors. | 2 Cache codes were obtained | XP+ & 10 Microphasic Datalattice |
A Shot to the Heart | On Nessus, get sniper kills. | a total of 15 sniper kills | XP+ & 10 Microphasic Datalattice |
Sol Sure | On Nessus, get Solar kills. | Solar kills 30 people. | XP+ & 10 Microphasic Datalattice |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] Weekly Reset Thread [2022-01-25] [D2] Weekly Reset Thread [2022-01-25] [D2] Weekly Reset
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[D2] [2021-02-25] [D2] [D2] [D2] [D2] [D2] [D2] [
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Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises somewhat. Grenadier: Grenade abilities deal more damage and recharge much faster. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Daily Battleground Modifiers Arc Singe: Arc damage from all sources rises somewhat. Stasis Singe: Stasis damage increases slightly from all sources.…
For the game Destiny 2, post “[D2] Daily Reset Thread [2022-01-25]”
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The “destiny 2 daily reset time eastern” is a thread that posts the latest known scheduled reset times for Destiny 2.
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